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Audio Implementation Greats #7: Physics Audio Part 2

[category Game Audio] Tagged: Audio Implementation, Audio Implementation Greats, Damian Kastbauer, DesigningSound.org, Digital Molecular Matter, DMM, Game Audio, Havok, Physics, Pixelux, Star Wars,...

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David Collins on The Sound of “Star Wars: The Force Unleashed II”

Tagged: David Collins, DesigningSound.org, Game Audio, LucasArts, Star Wars, The Force Unleashed II

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Rodney Gates Special: Coming Full Circle – Spearheading “Clone Wars Adventures”

Tagged: Clone Wars, DesigningSound.org, Game Audio, LucasArts, Rodney Gates, SOE, Sony Online Entertainment, Star Wars

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Scott Morton on Combat Audio for “Star Wars: The Old Republic”

Tagged: Bioware, DesigningSound.org, Game Audio, Scott Morton, Star Wars, Star Wars: The Old Republic

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Audio Implementation on Star Wars: The Force Unleashed and Conan

Tagged: audio, conan, Damian Kastbauer, David Collins, DesigningSound.org, downloads, FMOD, force unleashed, Game Audio, Implementation, integration, jesse harlin, LucasArts, physics unleashed, sound...

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“Star Wars: The Force Unleashed II” – Exclusive Interview

Tagged: brian tibbetts, Damian Kastbauer, DesigningSound.org, development, exclusive, Field Recording, Game Audio, Implementation, Interview, LucasArts, sfx, Sound Design, sound effects, Star Wars,...

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Wired – Making Those Games Sound Right

Tagged: Bounty Hunter, Erik Foreman, Foley, footsteps, Game Audio, Larry Oppenheimer, LucasArts, Star Wars

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The Force Unleashed II (Music Review)

Tagged: Game Audio, LucasArts, Original Sound Version, patrick gann, review, Star Wars, The Force Unleashed, the force unleashed 2

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Interview with David W. Collins from LucasArts

Tagged: force unleashed, Game Audio, LucasArts, Star Wars

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Mix Online: The Force Is Strong With This One

Tagged: David Collins, Force, force unleashed, Game Audio, LucasArts, Mix Online, Star Wars

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Create Digital Music – Wii as Lightsaber: More Kyma-Synthesized Goodness, But...

Tagged: Ben Burtt, Create Digital Music, Game Audio, Kyma, Lightsaber, Star Wars, Synthesis

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Critial Gamer: KBA Voice Productions’ Khris Brown on twenty years of voice...

Tagged: Brutal Legend, Dialog, Double Fine, Eddie Riggs, Full Throttle, Game Audio, Jack Blakc, KBA Voice, Khris Brown, LucasArts, Star Wars, Voice, Voice Direction, Voice Production

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How BioWare Sucked Me Into SWTOR

Tagged: Game Audio, gamespy, LucasArts, mike sharkey, Star Wars, swtor, the old republic

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